Skip to main content

Streams, include files


Beside the built-in types, the C++ compiler is often accompanied with lot of files containing predefined types. The main one we will use in our example programs is the stream type.

To use it, we need to indicate to the compiler to include in our source file another file called iostream (where this class type is defined).

#include <iostream>
int main(int argc, char **argv) {
int k;
k = 14;

k = k + 4;
k = k * 2;
cout << k << ‘\n’;
}

The variable cout is defined in the included file and is of type ostream. The only thing we need to know for now is that we can display a variable of a built-in type by using the << operator.
We can also read values with cin and the >> operator.
 The following program gets two float values from the user and prints the ratio.

#include <iostream>
int main(int argc, char **argv) {
double x, y;
cin >> x >> y;
cout << x / y << ’\n’;
}

Note that with recent versions of the GNU C++ compiler, you have to add
using namespace std; after the #include.

Popular posts from this blog

C++ Program to find the sum, difference, product and quotient of two integers

#include <iostream.h> #include <conio.h> void main() {   clrscr();   int x = 10;   int y = 2;   int sum, difference, product, quotient;   sum = x + y;   difference = x - y;   product = x * y;   quotient = x / y;   cout << "The sum of " << x << " & " << y << " is " << sum << "." << endl;   cout << "The difference of " << x << " & " << "y <<  is " << difference << "." << endl;   cout << "The product of " << x << " & " << y << " is " << product << "." << endl;   cout << "The quotient of " << x << " & " << y << " is " << quotient << "." << endl;   getch(); }

Program of virtual piano

//////////////Tested And Created By C++/////////////////////////////// #include<stdio.h> #include<dos.h> #include<conio.h> #include<stdlib.h> #define SHOW 1 #define HIDE 2 union REGS input,output; class piano {  public:int BIGKEY,MIDKEY,back,border;     piano()//init constructor     {         BIGKEY=15;         MIDKEY=1;         back=7;         border=15;     } }color; void drawpiano(int x,int y); int check_xy(int x,int y); void BOX(int c,int r,int c1,int r1,int col); int initmouse(); void setupscreen(); void pointer(int on); void restrictmouse(int x1,int y1,int x2,int y2); void check_keys(int x,int y); void getmouse(int *button,int *x,int *y); float freq[7] = {130.81, 146.83, 164.81, 174.61,196, 220, 246.94 } ; int n=0,a=4,backcolor=2,exitcode=1; void showbar(int t) {  if(t>65) t=65;  if(t<1) t=1;  textcolor(15);  for(int q=0;q<=t;t++)  {     gotoxy(3+q,4);     cprintf("Û");  } } void main() {  int

Putimage function in c

putimage function outputs a bit image onto the screen. Declaration:- void putimage(int left, int top, void *ptr, int op); putimage puts the bit image previously saved with getimage back onto the screen, with the upper left corner of the image placed at (left, top). ptr points to the area in memory where the source image is stored. The op argument specifies a operator that controls how the color for each destination pixel on screen is computed, based on pixel already on screen and the corresponding source pixel in memory. c smiling face animation This animation using c draws a smiling face which appears at random position on screen. See output below the code, it will help you in understanding the code easily. C programming code #include<graphics.h> #include<conio.h> #include<stdlib.h>   main() { int gd = DETECT, gm, area, temp1, temp2, left = 25, top = 75; void *p;   initgraph(&gd,&gm,"C:\\TC\\BGI");   setcolor(YELLOW);