Skip to main content

What is Dynamic Memory Allocation in C++ Program

In the computer world, anything that is processed be it an instruction or any data first needs to be loaded and located in internal memory. 

In C++ programs also any data that is processed while executing the program is held in the internal memory. 

What is Dynamic Memory Allocation?

Dynamic Memory allocation means that the memory that will be used during the program is not known beforehand and is allocated dynamically and on the go. It is allocated during the runtime as and when required by the program.

In C++ there are two operators used in dynamic memory allocation 

1. New 

2. Delete

New operator in dynamic memory allocation

The new operator in C++ is used to create objects of all types. The new operator will allocate memory of the size of the data type specified in the program. 

For Example

iptr = new int ; 

Storing initial values will allocate needed amount of memory from the free store to hold the value of the specified data-type and store the starting address of the newly allocated memory in iptr.

By default operator new returns 0 (NULL) when insufficient free store is available to satisfy its request.

Delete operator in dynamic memory allocation

This is a much-needed operator in the dynamic memory allocation process. When an object that is created by the use of new operator is no longer needed, then the delete operator comes in handy. 

When an object is no longer needed it needs to be deleted to release the allocated memory, this is done by the use of the delete operator.

For Example

delete pointer-variable ; 

Here pointer-variable is the pointing to the data object created with new. As we have created above iptr. 

so the delete operator will be as follow : 

delete iptr ;

Popular posts from this blog

C++ Program to find the sum, difference, product and quotient of two integers

#include <iostream.h> #include <conio.h> void main() {   clrscr();   int x = 10;   int y = 2;   int sum, difference, product, quotient;   sum = x + y;   difference = x - y;   product = x * y;   quotient = x / y;   cout << "The sum of " << x << " & " << y << " is " << sum << "." << endl;   cout << "The difference of " << x << " & " << "y <<  is " << difference << "." << endl;   cout << "The product of " << x << " & " << y << " is " << product << "." << endl;   cout << "The quotient of " << x << " & " << y << " is " << quotient << "." << endl;   getch(); }

Program of virtual piano

//////////////Tested And Created By C++/////////////////////////////// #include<stdio.h> #include<dos.h> #include<conio.h> #include<stdlib.h> #define SHOW 1 #define HIDE 2 union REGS input,output; class piano {  public:int BIGKEY,MIDKEY,back,border;     piano()//init constructor     {         BIGKEY=15;         MIDKEY=1;         back=7;         border=15;     } }color; void drawpiano(int x,int y); int check_xy(int x,int y); void BOX(int c,int r,int c1,int r1,int col); int initmouse(); void setupscreen(); void pointer(int on); void restrictmouse(int x1,int y1,int x2,int y2); void check_keys(int x,int y); void getmouse(int *button,int *x,int *y); float freq[7] = {130.81, 146.83, 164.81, 174.61,196, 220, 246.94 } ; int n=0,a=4,backcolor=2,exitcode=1; void showbar(int t) {  if(t>65) t=65;  if(t<1) t=1;  textcolor(15);  for(int q=0;q<=t;t++)  {     gotoxy(3+q,4);     cprintf("Û");  } } void main() {  int

Putimage function in c

putimage function outputs a bit image onto the screen. Declaration:- void putimage(int left, int top, void *ptr, int op); putimage puts the bit image previously saved with getimage back onto the screen, with the upper left corner of the image placed at (left, top). ptr points to the area in memory where the source image is stored. The op argument specifies a operator that controls how the color for each destination pixel on screen is computed, based on pixel already on screen and the corresponding source pixel in memory. c smiling face animation This animation using c draws a smiling face which appears at random position on screen. See output below the code, it will help you in understanding the code easily. C programming code #include<graphics.h> #include<conio.h> #include<stdlib.h>   main() { int gd = DETECT, gm, area, temp1, temp2, left = 25, top = 75; void *p;   initgraph(&gd,&gm,"C:\\TC\\BGI");   setcolor(YELLOW);