Skip to main content

File Input/output in C


Input and output to and from files is identical to that at the command line, except the
fprintf and fscanf functions are used and they require another argument. This additional
argument is called a file pointer. In order to write two floating point numbers to a file, you
first need to declar the file pointer with the FILE type, and you need to open it, as in

float x=1, y=2;
FILE *file;
file = fopen(‘‘file.txt’’,’’w’’);
fprintf(file,’’%f %f\n’’,x,y);
fclose(file);

The function fprintf is identical to the printf function, except now we see it has another
argument file, which is a pointer to the file. Before you use the file variable, you need to
open the file with

file = fopen(‘‘file.txt’’,’’w’’);

This opens up the file ‘‘file.txt’’ and the ‘‘w’’ which is the mode and indicates how
the file will be used. The following three modes are allowed:
Mode String

Open for reading “r”
Open for writing “w”
Open and append “a”

When you are done with the file, you close it with

fclose(file);

The ‘‘r’’ mode is used when you would like to open a file for reading. To read two floating
point numbers from a file, you would use the fscanf function, which is identical to scanf,
except that it takes the file pointer as its first argument, as in

float x, y;
FILE *file;
file = fopen(‘‘file.txt’’,’’r’’);
fscanf(file,’’%f %f\n’’,&x,&y);
fclose(file);

You can check to make sure your files are opened correctly (that is, that they exist), by
checking to make sure file is not the predefined NULL pointer. We’ll discuss this pointer in
more detail later, but for now, to ensure that your file was opened correctly, you use

if(!file) printf(‘‘File did not open correctly!\n’’);
Handout 7 13/03/03 7

Note that in order to use the FILE type, we need to include the standard C header file with

#include<stdio.h>

The fscanf and fprintf functions can be used to print to and read from the terminal
using the stdin, stdout,and stderr file pointers defined in stdio.h. To write to the
standard output of the terminal using fprintf, then, you would use

fprintf(stdout,’’%f %f\n’’,x,y);

which is identical to using
printf(’’%f %f\n’’,x,y);

To write to the standard error, you would use
fprintf(stderr,’’%f %f\n’’,x,y);

To read from the terminal’s standard input with fscanf, you would use
fscanf(stdin,’’%f %f’’,&x,&y);

which is identical to using
scanf(’’%f %f’’,&x,&y);

Again, in order for the compiler to know what stdin, stdout, and stderr are, you need to
include stdio.h.

Popular posts from this blog

C++ Program to find the sum, difference, product and quotient of two integers

#include <iostream.h> #include <conio.h> void main() {   clrscr();   int x = 10;   int y = 2;   int sum, difference, product, quotient;   sum = x + y;   difference = x - y;   product = x * y;   quotient = x / y;   cout << "The sum of " << x << " & " << y << " is " << sum << "." << endl;   cout << "The difference of " << x << " & " << "y <<  is " << difference << "." << endl;   cout << "The product of " << x << " & " << y << " is " << product << "." << endl;   cout << "The quotient of " << x << " & " << y << " is " << quotient << "." << endl;   getch(); }

Putimage function in c

putimage function outputs a bit image onto the screen. Declaration:- void putimage(int left, int top, void *ptr, int op); putimage puts the bit image previously saved with getimage back onto the screen, with the upper left corner of the image placed at (left, top). ptr points to the area in memory where the source image is stored. The op argument specifies a operator that controls how the color for each destination pixel on screen is computed, based on pixel already on screen and the corresponding source pixel in memory. c smiling face animation This animation using c draws a smiling face which appears at random position on screen. See output below the code, it will help you in understanding the code easily. C programming code #include<graphics.h> #include<conio.h> #include<stdlib.h>   main() { int gd = DETECT, gm, area, temp1, temp2, left = 25, top = 75; void *p;   initgraph(&gd,&gm,"C:\\TC\\BGI");   setcolor(YELLOW)...

What is Dynamic Memory Allocation in C++ Program

In the computer world, anything that is processed be it an instruction or any data first needs to be loaded and located in internal memory.  In C++ programs also any data that is processed while executing the program is held in the internal memory.  What is Dynamic Memory Allocation? Dynamic Memory allocation means that the memory that will be used during the program is not known beforehand and is allocated dynamically and on the go. It is allocated during the runtime as and when required by the program. In C++ there are two operators used in dynamic memory allocation  1. New  2. Delete New operator in dynamic memory allocation The new operator in C++ is used to create objects of all types. The new operator will allocate memory of the size of the data type specified in the program.  For Example iptr = new int ;  Storing initial values will allocate needed amount of memory from the free store to hold the value of the specified data-type and store the startin...