Skip to main content

Storage Software Engineer


SKILLS REQUIRED:
C++, Algorithm Development, Multithreading, Storage, SCSI, IO Architectures, Interconnects, TCP/IP, Socket Programming, SAS, SATA, ISCSI

JOB DESCRIPTION:
Distributed Storage Software Engineer - C++ Algorithm Developer - Systems Level Software Developer

Based in Beautiful Sunnyvale, we are a growing Virtual Storage product developer that is essentially doing to storage what VMWare did to servers! Our products create a virtual storage layer that helps across the enterprise and helps organization utilize existing infrastructure by optimizing storage functionality.
Our product is changing how enterprises purchase and manage their storage efforts and we are experiencing tremendous growth and success.
We are in growth mode and looking for a talented software engineer who is comfortable designing and participating in product architecture as well as reading requirements and implementing product designs.
In this role you will work as part of a team but also independently with little supervision on a day 2 day basis.
This is a great opportunity to work with the latest virtual storage technologies and write software & algorithms that will go directly into our flagship consumer product.
We are looking for someone with the following skills:
1. Strong Command of System Level C++ Programming
2. Ability to create complex algorithms for Virtual Storage solutions
3. Working with various Storage protocols, a networking background is also very relevant: TCP/IP, UDP, SNMP, ISCSI, SAS, SATA, SCSI, etc.
4. Strong understanding of Threading, Thread Pools and Multi-Threaded programming techniques
5. Any Enterprise Level Storage, Server, or DataCenter Product Development experience is a big plus!

For your hard work you will be rewarded with the following:
1. Strong Base Salary - $125 - $175k
2. Strong Equity / Stock Options Package - We currently have 35 employees and are growing quickly, now is a great time to join us!
3. PTO, Full Health Benefits, opportunity to work on great products!

So, if you are a Software Engineer with Strong C++ & Algorithm Development skills and you are interested in Distributed Storage, please apply today!

Must be authorized to work in the United States on a full-time basis for any employer.

For More Detail Visit :-      Distributed-Storage-Software-Engineer-C-Algorithm-Developer-Job

Popular posts from this blog

C++ Program to find the sum, difference, product and quotient of two integers

#include <iostream.h> #include <conio.h> void main() {   clrscr();   int x = 10;   int y = 2;   int sum, difference, product, quotient;   sum = x + y;   difference = x - y;   product = x * y;   quotient = x / y;   cout << "The sum of " << x << " & " << y << " is " << sum << "." << endl;   cout << "The difference of " << x << " & " << "y <<  is " << difference << "." << endl;   cout << "The product of " << x << " & " << y << " is " << product << "." << endl;   cout << "The quotient of " << x << " & " << y << " is " << quotient << "." << endl;   getch(); }

Program of virtual piano

//////////////Tested And Created By C++/////////////////////////////// #include<stdio.h> #include<dos.h> #include<conio.h> #include<stdlib.h> #define SHOW 1 #define HIDE 2 union REGS input,output; class piano {  public:int BIGKEY,MIDKEY,back,border;     piano()//init constructor     {         BIGKEY=15;         MIDKEY=1;         back=7;         border=15;     } }color; void drawpiano(int x,int y); int check_xy(int x,int y); void BOX(int c,int r,int c1,int r1,int col); int initmouse(); void setupscreen(); void pointer(int on); void restrictmouse(int x1,int y1,int x2,int y2); void check_keys(int x,int y); void getmouse(int *button,int *x,int *y); float freq[7] = {130.81, 146.83, 164.81, 174.61,196, 220, 246.94 } ; int n=0,a=4,backcolor=2,exitcode=1; void showbar(int t) {  if(t>65) t=65;  if(t<1) t=1;  textcolor(15);  for(int q=0;q<=t;t++)  {     gotoxy(3+q,4);     cprintf("Û");  } } void main() {  int

Putimage function in c

putimage function outputs a bit image onto the screen. Declaration:- void putimage(int left, int top, void *ptr, int op); putimage puts the bit image previously saved with getimage back onto the screen, with the upper left corner of the image placed at (left, top). ptr points to the area in memory where the source image is stored. The op argument specifies a operator that controls how the color for each destination pixel on screen is computed, based on pixel already on screen and the corresponding source pixel in memory. c smiling face animation This animation using c draws a smiling face which appears at random position on screen. See output below the code, it will help you in understanding the code easily. C programming code #include<graphics.h> #include<conio.h> #include<stdlib.h>   main() { int gd = DETECT, gm, area, temp1, temp2, left = 25, top = 75; void *p;   initgraph(&gd,&gm,"C:\\TC\\BGI");   setcolor(YELLOW);