Skip to main content

What are pointers? Why should you care?


Pointers are aptly named: they "point" to locations in memory. Think of a row of safety deposit boxes of various sizes at a local bank. Each safety deposit box will have a number associated with it so that the teller can quickly look it up. These numbers are like the memory addresses of variables. A pointer in the world of safety deposit boxes would simply be anything that stored the number of another safety deposit box. Perhaps you have a rich uncle who stored valuables in his safety deposit box, but decided to put the real location in another, smaller, safety deposit box that only stored a card with the number of the large box with the real jewelry. The safety deposit box with the card would be storing the location of another box; it would be equivalent to a pointer. In the computer, pointers are just variables that store memory addresses, usually the addresses of other variables.

The cool thing is that once you can talk about the address of a variable, you'll then be able to go to that address and retrieve the data stored in it. If you happen to have a huge piece of data that you want to pass into a function, it's a lot easier to pass its location to the function than to copy every element of the data! Moreover, if you need more memory for your program, you can request more memory from the system--how do you get "back" that memory? The system tells you where it is located in memory; that is to say, you get a memory address back. And you need pointers to store the memory address.

A note about terms: the word pointer can refer either to a memory address itself, or to a variable that stores a memory address. Usually, the distinction isn't really that important: if you pass a pointer variable into a function, you're passing the value stored in the pointer--the memory address. When I want to talk about a memory address, I'll refer to it as a memory address; when I want a variable that stores a memory address, I'll call it a pointer. When a variable stores the address of another variable, I'll say that it is "pointing to" that variable.

Posted By :- Cplusplusprogramming

Popular posts from this blog

What is iostream.h in C++ Programing Language ?

In C++ programing language, all header files end with .H extension. In standard C++, all devices are accessed and used as a file.  One such header file is iostream.h in C++ programming language. In this, all input and output devices are treated as files.  Let's quickly look at what are the input and output devices mean in C++ program.  Standard Input Device - Keyboard  Standard Output Device   - Monitor  Standard Error Device - Screen or monitor In C++, input and output are not defined within, and are implemented with the help of a component of the C++ standard library which is I/O library.  A file is read simply as a stream of bytes at the lowest level. But at a user level, a file consists of possibly mixed data types which can be characters, arithmetic values class, objects etc.  What are the predefined streams in I/O Library? As discussed above there are input, output and error library in c++, they have some predefined streams objects as well w...

C++ Program to find the sum, difference, product and quotient of two integers

#include <iostream.h> #include <conio.h> void main() {   clrscr();   int x = 10;   int y = 2;   int sum, difference, product, quotient;   sum = x + y;   difference = x - y;   product = x * y;   quotient = x / y;   cout << "The sum of " << x << " & " << y << " is " << sum << "." << endl;   cout << "The difference of " << x << " & " << "y <<  is " << difference << "." << endl;   cout << "The product of " << x << " & " << y << " is " << product << "." << endl;   cout << "The quotient of " << x << " & " << y << " is " << quotient << "." << endl;   getch(); }

What is Dynamic Memory Allocation in C++ Program

In the computer world, anything that is processed be it an instruction or any data first needs to be loaded and located in internal memory.  In C++ programs also any data that is processed while executing the program is held in the internal memory.  What is Dynamic Memory Allocation? Dynamic Memory allocation means that the memory that will be used during the program is not known beforehand and is allocated dynamically and on the go. It is allocated during the runtime as and when required by the program. In C++ there are two operators used in dynamic memory allocation  1. New  2. Delete New operator in dynamic memory allocation The new operator in C++ is used to create objects of all types. The new operator will allocate memory of the size of the data type specified in the program.  For Example iptr = new int ;  Storing initial values will allocate needed amount of memory from the free store to hold the value of the specified data-type and store the startin...