Skip to main content

Balloon Shooting Games

Just to tell you  its a very hard program to make with out error

# include "graphics.h"
# include "conio.h"
# include "stdio.h"
# include "stdlib.h"
# include "dos.h"
#define ARROW_SIZE 7
#define BALLOON_SIZE 3
// Downloaded from www.indiaexam.in
int flag_arrow=0,flag_balloon=1,count_arrow=6,count_balloon=10;
void *balloon,*bow,*arrow,*burst;
void *clear_balloon,*clear_burst;
void draw_balloon(int ,int );
void draw_burst ( int x, int y );
void draw_bow(int x,int y);
void draw_arrow(int x, int y);
void shoot(int *x, int *y);
int testkeys();
void fly(int *x, int *y);
void start();

void main()
{
int gmode = DETECT, gdriver , area ;
initgraph ( &gmode, &gdriver, "c:\tc\bgi\ " ) ;
setbkcolor(1);
start();
int maxx = getmaxx() ;
int maxy = getmaxy() ;
int p=400,q=300,m=100,n=100,x=m,y=n,key,score=0,finish=0,level=1,l_flag=1;
char score1[5],ch,cnt_ball[5],char_level[2];

rectangle ( 0, 0, maxx, maxy - 10 ) ;

draw_burst(200,300);
area=imagesize(0,0,32,24);
burst=malloc(area);
getimage(200-16,300-12,200+16,300+12,burst);
putimage(200-16,300-12,burst,XOR_PUT);

draw_balloon(p,q);

area=imagesize(p-4*BALLOON_SIZE,q-5*BALLOON_SIZE,p+4*BALLOON_SIZE,q+7*BALLOON_SIZE);
balloon=malloc(area);

getimage(p-4*BALLOON_SIZE,q-5*BALLOON_SIZE,p+4*BALLOON_SIZE,q+7*BALLOON_SIZE,balloon);
putimage(p-4*BALLOON_SIZE, q-5*BALLOON_SIZE, balloon, COPY_PUT);

draw_arrow(x ,y  );
area = imagesize(x, y-ARROW_SIZE, x+(6*ARROW_SIZE), y+ARROW_SIZE);
arrow=malloc(area);
getimage(x, y-ARROW_SIZE, x+(6*ARROW_SIZE), y+ARROW_SIZE,arrow);
putimage(x, y-ARROW_SIZE,arrow,XOR_PUT);

draw_bow(x,y);
area=imagesize(x+25,y-65,x+66,y+65);
bow=malloc(area);
getimage(x+25,y-65,x+66,y+65,bow);

if ( balloon == NULL || burst == NULL || bow == NULL )
{
printf( "Insufficient memory... Press any key " ) ;
getch() ;
closegraph() ;
restorecrtmode() ;
exit( 0 ) ;
}
// Downloaded from www.indiaexam.in
while (!finish)
{
settextstyle(8,0,1);
setusercharsize(4,4,3,3);
outtextxy(getmaxx()/2-100,5,"LEVEL : ");
itoa(level,char_level,10);
setfillstyle(0,0);
bar(getmaxx()/2+40,15,getmaxx()/2+70,45);
outtextxy(getmaxx()/2+50,5,char_level);

rectangle(5,360,250,460);

if( flag_balloon && count_balloon>0 )
fly( &p, &q );
else
{
q = 400;
flag_balloon = 1;
}

if( kbhit() )
{
key = testkeys();
if(key==77)
flag_arrow = 1;
}

if( key == 27 )
break;
if (key == 80 &&!flag_arrow)
{
x=125;
putimage(x,y-65,bow,XOR_PUT);
if(y<300)
y+=25;
putimage(x,y-65,bow,XOR_PUT);
draw_bow(x-25,y);
key=0;
}
if (key == 72 &&!flag_arrow)
{
x=125;
putimage(x,y-65,bow,XOR_PUT);
if(y>70)
y-=25;
putimage(x,y-65,bow,XOR_PUT);
draw_bow(x-25,y);
key=0;
}
if(count_arrow > 0 && count_balloon > 0)
{
if(score==100 && l_flag==1)
{
 level=2;
 count_balloon=8;
 count_arrow=6;
 l_flag=2;
}
if(score==180 && l_flag==2)
{
level=3;
count_balloon=6;
count_arrow=6;
l_flag=0;
}
if( key == 77 || flag_arrow)
 {
shoot(&x,&y);
draw_bow(m,y);
if(x>(p-12) && x<(p+12) && y>(q-15) && y<(q+25))
{
putimage(p-16,q-12,burst,COPY_PUT);
sound(1500);
delay(800);
nosound();
putimage(p-16,q-12,burst,XOR_PUT);
count_balloon--;
settextstyle(10,0,1);
setusercharsize(30,70,20,70);
outtextxy(20,380,"BALLOONS LEFT:");
setfillstyle(0,0);
bar(200,370,230,400);
itoa(count_balloon,cnt_ball,10);
outtextxy(200,380,cnt_ball);
flag_balloon=0;
score+=20;
itoa(score,score1,10);
setfillstyle(0,0);
bar(190,getmaxy()-50,230,getmaxy()-30);
setcolor(RED);
outtextxy(20,getmaxy()-50,"SCORE          : ");
outtextxy(190,getmaxy()-50,score1);
}

key=0;
}
}
else
{
clearviewport();
setbkcolor(9);
setcolor(10);
settextstyle(4,0,7);
setusercharsize(120,50,120,40);
outtextxy(getmaxx()/2-220,getmaxy()/2-180,"GAME OVER");

settextstyle(8,0,1);
setusercharsize(50,60,40,50);
if(count_arrow<=0)
outtextxy(getmaxx()/2-100,getmaxy()/2-70,"NO MORE ARROWS");

if(count_balloon<=0)
outtextxy(getmaxx()/2-120,getmaxy()/2-70,"NO MORE BALLOONS");

outtextxy(getmaxx()/2-120,getmaxy()/2-20,"YOUR SCORE IS : ");
itoa(score,score1,10);
outtextxy(getmaxx()/2+150,getmaxy()/2-20,score1);

if(level==1)
outtextxy(getmaxx()/2-220,getmaxy()/2+20,"YOU REQUIRE TO PRACTICE MORE");
if(level==2)
outtextxy(getmaxx()/2-70,getmaxy()/2+20,"WELL PLAYED");
if(level==3)
outtextxy(getmaxx()/2-220,getmaxy()/2+20,"YOU ARE AN EFFICIENT SHOOTER");

outtextxy(getmaxx()/2-30,getmaxy()/2+50,"(Q)UIT");

settextstyle(1,0,1);
setusercharsize(30,65,30,60);
while( getch() != 'q');
finish=1;
break;
}
}
   free(bow);
   free(arrow);
   free(balloon);
   closegraph();
}
// Downloaded from www.indiaexam.in
void draw_balloon(int x,int y)
{
setcolor(RED);
setfillstyle(1,RED);
fillellipse(x,y,3*BALLOON_SIZE,4*BALLOON_SIZE);
line(x,y+4*BALLOON_SIZE,x,y+6*BALLOON_SIZE);
}

void draw_burst ( int x, int y )
{
setlinestyle(0,0,1);
line ( x - 16, y - 12, x - 10, y - 2 ) ;
line ( x - 10, y - 2, x - 16, y ) ;
line ( x - 16, y, x - 10, y + 2 ) ;
line ( x - 10, y + 2, x - 16, y + 12 ) ;

line ( x - 16, y + 12, x - 6, y + 2 ) ;
line ( x - 6, y + 2, x, y + 12 ) ;
line ( x, y + 12, x + 6, y + 2 ) ;
line ( x + 6, y + 2, x + 16, y + 12 ) ;

line ( x - 16, y - 12, x - 6, y - 2 ) ;
line ( x - 6, y - 2, x, y - 12 ) ;
line ( x, y - 12, x + 6, y - 2 ) ;
line ( x + 6, y - 2, x + 16, y - 12 ) ;

line ( x + 16, y - 12, x + 10, y - 2 ) ;
line ( x + 10, y - 2, x + 16, y ) ;
line ( x + 16, y, x + 10, y + 2 ) ;
line ( x + 10, y + 2, x + 16, y + 12 ) ;

}

void draw_bow(int x,int y)
{
setcolor(RED);
setlinestyle(0,0,1);
line(x+32,y-49,x+32,y+49);
setlinestyle(0,0,3);
arc(x,y,300,60,60);
arc(x+34,y-56,100,220,6);
arc(x+34,y+56,140,260,6);
}

void shoot(int *x, int *y)
{
char cnt_arrow[5];
putimage(*x, *y-ARROW_SIZE, arrow, COPY_PUT);
delay(3);
putimage(*x, *y-ARROW_SIZE, arrow, XOR_PUT);
*x+=ARROW_SIZE;

if (*x>590)
{
*x=155;
flag_arrow=0;
count_arrow--;
settextstyle(10,0,1);
setusercharsize(30,70,20,70);
outtextxy(20,400,"ARROWS LEFT :");
setfillstyle(0,WHITE);
bar(200,400,220,425);
itoa(count_arrow,cnt_arrow,10);
outtextxy(200,400,cnt_arrow);
}

}
void draw_arrow(int x, int y)
{
setlinestyle(0,0,2);
moveto(x, y);
linerel(6*ARROW_SIZE, 0);
linerel(-2*ARROW_SIZE, -1*ARROW_SIZE+1);
linerel(0, 2*ARROW_SIZE-1);
linerel(2*ARROW_SIZE, -1*ARROW_SIZE);
}

int testkeys()
{
union REGS ii, oo ;
ii.h.ah = 0 ;
int86 ( 22, &ii, &oo ) ;
/* if ascii code is not 0 */
if ( oo.h.al )
return ( oo.h.al ) ;
else
return ( oo.h.ah ) ;
}

void fly(int *x, int *y)
{
int x1;
putimage(*x-4*BALLOON_SIZE, *y-5*BALLOON_SIZE, balloon, COPY_PUT);
delay(20);
char cnt_ball[5];
putimage(*x-4*BALLOON_SIZE, *y-5*BALLOON_SIZE, balloon, XOR_PUT);
*y-=BALLOON_SIZE;

if(*y<= 20)
{
*y=400;
x1=450+rand()%150;
*x=x1;
count_balloon--;
settextstyle(10,0,1);
setusercharsize(30,70,20,70);
outtextxy(20,380,"BALLOONS LEFT:");
setfillstyle(0,0);
bar(200,370,230,400);
itoa(count_balloon,cnt_ball,10);
outtextxy(200,380,cnt_ball);
}
}

void start()
{
setbkcolor(0);
settextstyle(7,0,0);
outtextxy(10,400,"  PRESS ANY KEY TO CONTINUE....");
settextstyle(1,0,0);
setcolor(4);
setusercharsize(25,15,20,4);
outtextxy(85,120,"BALLOON SHOOTING");
float octave[7] = { 130.81, 146.83, 164.81, 174.61, 196, 220, 246.94};
while( !kbhit() )
{
sound( octave[ random(7) ]*4 );
delay(300);
}
nosound();
getch();
clearviewport();
rectangle(1,1,638,478);
settextstyle(3,0,1);
setusercharsize(50,30,50,30);
outtextxy(150,10,"INSTRUCTIONS");
setbkcolor(LIGHTBLUE);
settextstyle(1,0,1);
setusercharsize(40,70,20,20);
outtextxy(10,70,"1. You can play three levels.");
outtextxy(10,110,"2. You can move the bow UP and DOWN with the help of arrow keys.");
outtextxy(10,150,"3. Press right arrow key to shoot the arrow.");
outtextxy(10,190,"4. You score 20 points every time you shoot the balloon.");
outtextxy(10,230,"5. First level has 6 arrows and 10 balloons.");
outtextxy(10,270,"6. You require to score 100 points to enter the second level.");
outtextxy(10,310,"7. Second level has 6 arrows and 8 balloons.");
outtextxy(10,350,"8. You require to score 200 points to enter the third level.");
outtextxy(10,390,"9. Third level has 6 arrows and 6 balloons.");
settextstyle(7,0,1);
outtextxy(150,430,"PRESS ANY KEY TO CONITINUE");

getch();
setusercharsize(1,1,1,1);
settextstyle(0,0,0);
setbkcolor(YELLOW);
clearviewport();
}


Popular posts from this blog

C++ Program to find the sum, difference, product and quotient of two integers

#include <iostream.h> #include <conio.h> void main() {   clrscr();   int x = 10;   int y = 2;   int sum, difference, product, quotient;   sum = x + y;   difference = x - y;   product = x * y;   quotient = x / y;   cout << "The sum of " << x << " & " << y << " is " << sum << "." << endl;   cout << "The difference of " << x << " & " << "y <<  is " << difference << "." << endl;   cout << "The product of " << x << " & " << y << " is " << product << "." << endl;   cout << "The quotient of " << x << " & " << y << " is " << quotient << "." << endl;   getch(); }

Program of virtual piano

//////////////Tested And Created By C++/////////////////////////////// #include<stdio.h> #include<dos.h> #include<conio.h> #include<stdlib.h> #define SHOW 1 #define HIDE 2 union REGS input,output; class piano {  public:int BIGKEY,MIDKEY,back,border;     piano()//init constructor     {         BIGKEY=15;         MIDKEY=1;         back=7;         border=15;     } }color; void drawpiano(int x,int y); int check_xy(int x,int y); void BOX(int c,int r,int c1,int r1,int col); int initmouse(); void setupscreen(); void pointer(int on); void restrictmouse(int x1,int y1,int x2,int y2); void check_keys(int x,int y); void getmouse(int *button,int *x,int *y); float freq[7] = {130.81, 146.83, 164.81, 174.61,196, 220, 246.94 } ; int n=0,a=4,backcolor=2,exitcode=1; void showbar(int t) {  if(t>65) t=65;  if(t<1) t=1;  textcolor(15);  for(int q=0;q<=t;t++)  {     gotoxy(3+q,4);     cprintf("Û");  } } void main() {  int

Putimage function in c

putimage function outputs a bit image onto the screen. Declaration:- void putimage(int left, int top, void *ptr, int op); putimage puts the bit image previously saved with getimage back onto the screen, with the upper left corner of the image placed at (left, top). ptr points to the area in memory where the source image is stored. The op argument specifies a operator that controls how the color for each destination pixel on screen is computed, based on pixel already on screen and the corresponding source pixel in memory. c smiling face animation This animation using c draws a smiling face which appears at random position on screen. See output below the code, it will help you in understanding the code easily. C programming code #include<graphics.h> #include<conio.h> #include<stdlib.h>   main() { int gd = DETECT, gm, area, temp1, temp2, left = 25, top = 75; void *p;   initgraph(&gd,&gm,"C:\\TC\\BGI");   setcolor(YELLOW);